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AI Insights · Timothy · January 2023

Top 5 Hypercasual Games on Android in Sweden Q4 2022

Discover the performance of the top 5 hypercasual games on Android in Sweden during Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Sweden Q4 2022

The fourth quarter of 2022 saw notable trends in the performance of the top 5 hypercasual games on the Android platform in Sweden. Here’s a detailed look at how these games fared, based on data from Sensor Tower.

Hunt & Seek from Kwalee Ltd had a rollercoaster quarter. Weekly revenue peaked at $17 in early November, dipped mid-quarter, and finished with $2 in the last week of December. Downloads surged from 266 in late October to a high of 8.4K in early November, leveling out to 4.5K by the end of December. Active users followed a similar pattern, starting at 223, peaking at 9.3K, and ending at 7.4K.

Color Page ASMR by SayGames Ltd showed a steady flow of downloads, beginning with 4.6K in early October and fluctuating to a low of 1.2K in mid-December before rebounding to 4K by the end of the quarter. Active users mirrored this trend, starting at 4.5K and ending with a peak of 6.6K.

Number Master: Run and merge by KAYAC Inc. experienced significant growth. Downloads grew from 928 in early October to a peak of 5K in early December, ending the quarter at around 3.9K. Active users increased from 636 to a peak of 5.7K, maintaining around 4.8K towards the end of December.

Tic Tac Toe Glow: 2 Player XO from CDT Puzzle Studio had consistent performance. Downloads rose from 586 in late September to a peak of nearly 3K in early December, settling at 2.3K by the end of the year. Active users climbed steadily from 738 to a peak of 8.6K, finishing the quarter at 8.5K.

Snake.io - Fun Snake .io Games by Kooapps Games maintained robust metrics throughout the quarter. Weekly revenue hovered around $20-$40, with downloads increasing from 1.8K in late September to a peak of 3.4K in the last week of December. Active users consistently grew from 16.5K to a peak of 21.7K.

These insights highlight the dynamic nature of the hypercasual gaming market in Sweden. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023